Young artists and computer experts will once again have the opportunity to develop their own video game during the Animafest Zagreb Video Games Workshop.
This year's workshop will mark the beginning of the partnership between Animafest Zagreb and Goethe-Institut on the Games and Politics project based on the exhibition Global Games by the ZKM (Zentrum für Kunst und Medien) in Karlsruhe.
Along with Goethe-Institut, the workshop is organized in partnership with with FER (Faculty of Electrical Engineering and Computing), ALU (Academy of Fine Arts) and ADU (Academy of Dramatic Art).
Mentors of this year's workshop will be Onat Hekimoglu, game designer and author of Harold Halibut, who will also present his work as part of the Animafest Pro section, and animator and animation teacher Darko Masnec.
Walking, running, climbing, jumping or dancing. Some kind of movement is present in almost every game and it’s usually much more important than just for „moving around“. This workshop will explore the many facets of movement and its capabilities for gameplay and storytelling.
Since its beginning in 2013, Animafest Video Games Workshop has been an ideal opportunity for creating connections between programmers, animators, and illustrators. In the last five years, numerous interested participants were given the chance to explore the connection between animation and video games.
Most successful projects will be presented at Reboot InfoGamer and at the Goethe-Institute exhibition Games and Politics, which will be held in The Museum of Contemporary Art, Zagreb in December 2018.
Video Games Workshop The Anatomy of Movement will be held from 04 to 08 June during Animafest Zagreb 2018 at Faculty of Electrical Engineering and Computing (FER).
This workshop is FREE but the number of seats is very limited so REGISTER NOW by filling in the APPLICATION FORM!
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